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David Evans
David Evans

15 Followers

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Feb 26, 2021

Tech Breakdown: Hiding Water in Boat Interiors

A common problem encountered when making boat-related games or really any games that contain a big water surface is hiding that water surface when something is floating on it. I’ll describe the approach I use in my game Sail Forth, in Unity3D terms, but the technique should be applicable anywhere. …

Game Development

6 min read

Tech Breakdown: Hiding Water in Boat Interiors
Tech Breakdown: Hiding Water in Boat Interiors
Game Development

6 min read

David Evans

David Evans

15 Followers

Indie Game Developer

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